1 | # -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4 |
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2 | |
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3 | PortSystem 1.0 |
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4 | PortGroup cmake 1.1 |
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5 | PortGroup github 1.0 |
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6 | |
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7 | github.setup Gargaj Bonzomatic 2023-06-15 |
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8 | |
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9 | categories editors |
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10 | license public-domain |
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11 | maintainers {@artkiver gmail.com:artkiver} openmaintainer |
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12 | |
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13 | description Live shader coding tool and Shader Showdown workhorse |
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14 | long_description This is a live-coding tool, where you can write a 2D \ |
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15 | fragment pixel shader while it is running in the background. |
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16 | homepage https://www.pouet.net/topic.php?which=9881 |
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17 | github.tarball_from archive |
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18 | checksums rmd160 2637dfad343a5e7010fdb530a8e56790df8c5049 \ |
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19 | sha256 f41903d47fc744a726c7ecdaee78e2d9dda790beb22e310a63f6a0a1c0cfd4a7 \ |
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20 | size 9072357 |
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