Opened 12 years ago
Last modified 12 years ago
#35657 closed defect
fortune @6.2.0-RELEASE_0 build failure if port "bsdmake" not present — at Version 1
Reported by: | lukasz@… | Owned by: | cal@… |
---|---|---|---|
Priority: | Normal | Milestone: | |
Component: | ports | Version: | 2.1.2 |
Keywords: | Cc: | ||
Port: | fortune |
Description (last modified by neverpanic (Clemens Lang))
- What I was trying to do:
sudo port install fortune
- What I expected to happen:
$ sudo port install fortune ---> Computing dependencies for fortune ---> Building fortune ---> Staging fortune into destroot ---> Installing fortune @6.2.0-RELEASE_0 ---> Activating fortune @6.2.0-RELEASE_0 ---> Cleaning fortune ---> Updating database of binaries: 100.0% ---> Scanning binaries for linking errors: 100.0% ---> No broken files found.
- What happens instead:
---> Computing dependencies for fortune ---> Fetching archive for fortune ---> Attempting to fetch fortune-6.2.0-RELEASE_0.darwin_12.x86_64.tbz2 from http://macports.packages.ionic.de/fortune ---> Attempting to fetch fortune-6.2.0-RELEASE_0.darwin_12.x86_64.tbz2 from http://packages.macports.org/fortune ---> Fetching distfiles for fortune ---> Verifying checksum(s) for fortune ---> Extracting fortune ---> Applying patches to fortune ---> Configuring fortune ---> Building fortune Error: org.macports.build for port fortune returned: command execution failed Please see the log file for port fortune for details: /opt/local/var/macports/logs/_opt_local_var_macports_sources_rsync.macports.org_release_tarballs_ports_games_fortune/fortune/main.log To report a bug, follow the instructions in the guide: http://guide.macports.org/#project.tickets Error: Processing of port fortune failed
Detailed log attached to this report.
- Is there a workaround?
Yes.
$ sudo port install bsdmake ---> Fetching archive for bsdmake ---> Attempting to fetch bsdmake-24_0.darwin_12.x86_64.tbz2 from http://macports.packages.ionic.de/bsdmake ---> Attempting to fetch bsdmake-24_0.darwin_12.x86_64.tbz2 from http://packages.macports.org/bsdmake ---> Fetching distfiles for bsdmake ---> Verifying checksum(s) for bsdmake ---> Extracting bsdmake ---> Applying patches to bsdmake ---> Configuring bsdmake ---> Building bsdmake ---> Staging bsdmake into destroot ---> Installing bsdmake @24_0 ---> Activating bsdmake @24_0 ---> Cleaning bsdmake ---> Updating database of binaries: 100.0% ---> Scanning binaries for linking errors: 100.0% ---> No broken files found. $ sudo port install fortune ---> Computing dependencies for fortune ---> Building fortune ---> Staging fortune into destroot ---> Installing fortune @6.2.0-RELEASE_0 ---> Activating fortune @6.2.0-RELEASE_0 ---> Cleaning fortune ---> Updating database of binaries: 100.0% ---> Scanning binaries for linking errors: 100.0% ---> No broken files found.
Change History (2)
Changed 12 years ago by lukasz@…
comment:1 Changed 12 years ago by neverpanic (Clemens Lang)
Description: | modified (diff) |
---|---|
Owner: | changed from macports-tickets@… to cal@… |
Status: | new → assigned |
Please remember to use WikiFormatting.
Which version of OS X and Xcode do you have? Does /usr/share/mk
exist? What does pkgutil --file-info /usr/bin/bsdmake
print?
Note: See
TracTickets for help on using
tickets.
/opt/local/var/macports/logs/_opt_local_var_macports_sources_rsync.macports.org_release_tarballs_ports_games_fortune/fortune/main.log