Changes between Initial Version and Version 1 of Ticket #70750, comment 55
- Timestamp:
- Sep 19, 2024, 4:25:06 PM (3 weeks ago)
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Ticket #70750, comment 55
initial v1 1 There can (and will) be a number of other issues that come up with various other ports. But as far as we can tell the c++ compiler in the CLTs does work with a clean installation of the CLTs from the DMG, whereas it does not work with an upgraded installation of the CLTs. 1 There can (and will) be a number of other issues that come up with various other ports. But as far as we can tell the c++ compiler in the CLTs does work with a clean installation of the CLTs from the DMG, whereas it does not work with an upgraded installation of the CLTs. (modulo Josh's specific fix). 2 2 3 3 If you just delete the CLTs and build everything using Xcode, then some things will be hard coded against the SDKs in Xcode. This will work for a while, or maybe not, as all of MacPorts has been set up to use the SDKs in {{{/Library/Developer/CommandLineTools/SDKS}}} and base and Portfiles are not written to use Xcode.